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## texture

The class of texture objects. A texture is a standard object that defines the array of pixel values for a `pixmap`. The data for a texture is stored internally as a lisp array, the platform- and version-independent interface to the texture is the nested set of lists of pixel values stored in its contents property. The array is the value of the texture-array property.

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This page was not revised from the 10.0 page.
Created 2019.8.20.

|  | ToC | DocOverview | CGDoc | RelNotes | FAQ | Index | PermutedIndex
| Allegro CL version 10.1 Unrevised from 10.0 to 10.1. 10.0 version