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| Allegro CL version 10.1 Unrevised from 10.0 to 10.1. 10.0 version

## save-texture

Arguments: texture texture-info filename

Creates a device-independent bitmap file (whose filename typically has extension .bmp) from a texture and an associated texture-info structure.

The arguments are as follows. texture is a two-dimensional array of pixel values. texture-info is a texture-info structure which is used to determine the colormap and bits-per-pixel for the texture file. The bits-per-pixel can be larger than is reflected by the element-type of the array; thus you can save a 4-bits-per-element array as an 8-bits-per-pixel .bmp file. filename is a string naming the complete pathname of the bitmap file to be created. This filename should typically have extension .bmp.

Copyright (c) 1998-2022, Franz Inc. Lafayette, CA., USA. All rights reserved.
This page was not revised from the 10.0 page.
Created 2019.8.20.

|  | ToC | DocOverview | CGDoc | RelNotes | FAQ | Index | PermutedIndex
| Allegro CL version 10.1 Unrevised from 10.0 to 10.1. 10.0 version